Today we have two new packs, a 2nd Cyberpunk Tileset from Krachware, plus another Minikle background pack, plus several fixes to our Ancient Dungeons tiles!
The future might be a bright and modern place… or gritty and dark. No matter which path you choose for your game, or maybe even a combination of the two, the Krachware Cyberpunk Tileset Pack 2 brings great materials to realize both.
There are two main themes available, a futuristic and colorful part that would make great spaceship interiors with all needed parts from beds to shelves and research equipment. The different colors make it easy to create distinguishable areas in the same setting, so you can easily spot whether you are at the medial bay or at the research area.
If you are in for a time skip, you will love this pack, as for nearly every single of these tiles, there is also a broken and weathered version, as if the areas have been lying around for many years without any care.
That brings us neatly to the second theme, the run down research facility exterior. With several external structures that have obviously not had their best days lately and some nature elements you can make a great environment that matches the interior after the time skip… or a complete new planet for your heroes to land on and explore. So if you are up for some futuristic shenanigans, this pack is a must have! Coming with A3, A5, B and C, there is a lot to see and use in here for you!
After spending ages exploring dangerous dungeons and caves, it can be a nice change of pace to let your players head outside and enjoy nature with a walk in the woods. Minikle's Background CG Material Collection "Dungeon" part01 B is here to help bring that moment to life with beautiful backgrounds! Minikle’s newest background pack focuses on forests and forest ruins that are perfect for creating a dungeon atmosphere outdoors.
This pack is made up of 78 amazing images to help your players really imagine that they’re deep in the woods or stumbling across a long-forgotten ruin. Have your players step off the beaten path and into tall grasses to explore a lush forest. When they find a clearing, will it contain an enormous tree with an opening in its trunk or will the clearing reveal an overgrown temple?
The backgrounds also come with a few variations to cover different weather patterns and times of day. Turn normally peaceful woods into a creepy dungeon by using the foggy night version, or show just how bad an idea it was to steal the temple’s jewel but turning the sky an angry red that dyes all the plantlife purple. Some of the images could also double as battlebacks, so that even in battle your players know they’re still lost in the woods.
Each image comes sized for 816×624 and1280x720 screen size, making it simple to get the image to fit your game whether you’re using a 4:3 or 16:9 resolution. So if you’re ready to take your forest introductions to the next level, check out Minikle's Background CG Material Collection "Dungeon" part01 B today!
Additionally, we have a few fixes to the Ancient Dungeons series packs today:
If you are using Steam, these files will be automatically updated in your DLC folder, if you are using them in your game update the files through the resource manager. For Degica Shop users, please redownload from your email to get the latest updates.
If you spend some time on our boards, you will sooner or later come across the mysterious term parallax mapping and find out, that some people might swear, that parallax mapping is the one true way for a good looking game. While you shouldn't blindly follow advice like that, today we are going to look at parallax mapping.