The month of April is winding down, and Golden Week has started in Japan, but there is still time for RPG Maker resource pack releases! This week we have a second entry into the Pixelated Animations Pack series, and a new plugin for MV and MZ for adjusting the heights of your sprites!
Getting a consistent look over all the different graphical resources in your game can be a huge chore, especially when you aim for a clear and pixelated style, matching animations are hard to find. The second iteration of the Pixel Animation series fills this gap with 32 amazing and unique animations for your projects - no matter whether you use Ace, MV or MZ. With not only the sheet but also set up animations and instructions on how to import them they are as quick and easy to use as they can be and they look dashing at the same time!
You get eight different animations each for fire, water, wind and earth, allowing you to have a range of skills with distinct patterns! From softer blows and small tornados to water bubbles and fountains, there are a lot of cool tricks your heroes can pull off with these!
And if you go with a matching style for your sprites and tiles, many of the animations will look amazing on your maps as well, for cutscenes or you can pull out the burn animations for your typical RPG village getting burned down…
There is a lot you can do with those, so check them out and see what you want to make out of them!
Sometimes the default resources just don’t match the tone of the game you are going for. This can especially be the case with the default character sets, as no matter how cute and well made they are, the 1:1 head to body ratio can look way too cute for the setting of your game.
The Sprite Height Modifier is an easy to use plugin that helps those out who want a shortcut to taller characters without reworking all the graphics! By adding it to your project and setting the ratio you are going for, the plugin automatically stretches everything below the head by the value you chose, giving the chance to choose the size that works for and looks best to you.
You can even go as far as using different ratios for different characters, allowing you to have characters of varying height in your game without any extra work! This also allows you to exclude chest and object sprites from being affected by the change. To have the adjusted sprites blend in even better, the plugin also affects the height of the bushes.
So if you ever considered having taller characters and were intimidated by the amount of work that goes into this change, maybe this is the route you want to go?
Have you been searching for some retro tiles to create a jail? Do you need some pixelated balloons to bring some extra emotion to your cutscenes? Have you been missing RPG Maker 2003’s hero Alex? If the answer to any of these questions is ‘yes’, then it’s time to check out HITAITARO’s dungeon pack!