Plugin Showcase: Aerosys
Archeia
by
Archeia
on
April 21, 2021
April 21, 2021

Plugin Showcase: Aerosys

Plugin Showcase: Aerosys
by

Archeia

on

April 21, 2021

Aerosys creates a plugin that allows you to make randomly generated maps!

Aerosys creates a plugin that allows you to make randomly generated maps!

RPGMaker Random Maps during Playtime

Have you ever thought about making a Rogue-like game in RPG Maker MZ? Or you just want to add some Random Generated Content into your Game? No matter if you want to make a game that rebuilds itself everytime when you respawn or you want your Hero to explore an unexplored World not having stressful encounters, Procedurally Map Generation increases the replayability of your game a lot!Our Plugin Series offers you many algorithms and techniques to choose from to make every dungeon, forest, field, villages, castles... to feel unique from each other! Not to compare to the Dungeon Generator that comes with the Maker - we definitely beat that one!Choose from various layouts, pick your terrain, let enemies and loot chests spawn, put switches and doors, and even more - Try it out for free!

Features
  • Choose from various Algorithms and Techniques to random generate Maps during Playtime!
  • Create Dungeons, Forests, Corridors..
  • Place Assets (B-Layer objects) randomly but still logically
  • Create switches that must be found first to continue the journey..
  • Use a seedable RNG to re-generate Maps
Free Sample Project

The free Version contains all algorithms that have been released to this point. The free version does not contain the possibility to save in-game within a randomized area. When reloading a game, the randomized area won't be reloaded from the save file.

Use the free version to

  • check out if you like this Plugin and feel comfortable using it
  • check if it still fits your current Project. You can always contact me about incompatibilities but be aware that in some situation I cannot fix any incompatibility, so you are safest by just testing it first

in the end you can still make a simple Roguelike game without a saving function in randomized areas ;)

Full Version

The full version comes with some extra features:

  • A seedable RNG, that you can use to pseudo-persist Maps. You can go back to areas, which you already visited before, and the area will look the same.
  • A Meta Maze! Check it out here: Tutorial
  • Save self-switches. For instance, when you loot a chest and later revisit this area, the Plugin will remember that this chest already was opened before and hence, not reset.
  • The possibility to save and load in randomized areas

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