Do your healing skills need some new flashiness? Have you been searching for some animations for your buff and debuffs? Add some new swirls, flares, and bursts to your skills with Stemmer11’s animations!
The first thing you’ll find in Stemmer11’s MV resource thread are tons of icons for shields, helmets, and rings. With different styles present for each option, choosing the right helmet icon is easy. Give your gladiator-inspired warrior a helmet that looks like an ancient Roman helm, or let your knight keep their face hidden behind a bucket helmet. And almost every icon comes with color variations, so you can have rings made out of different materials such as gold, silver, or a magical material like mythril.
But if you’ve already decided on your game’s icons, don’t leave the thread! Scrolling down reveals a treasure trove of MV-style animation sheets. Stemmer11 has created more than 15 unique animation sets, mostly focusing on animations that work well for magical and protective skills. Set up a defensive barrier over an ally with a ring of holy light, or let your overprotective knight use that gleaming halo to draw the enemies’ attention.
Give your druid a custom healing skill when they summon healing orbs of light from the ground with the bubble ellipse animation set. Or use those same orbs to signify a poisonous attack by using them alongside a normal attack animation.
With a few different types of swirling whirlpool sheets to choose from, you could use them as more than just battle animations. Turn them into mystical portals that let your heroes fast travel between towns, or as markers for boss battles so that your players know to heal up and save before stepping through the shifting ring.
As if those options for magical animations weren’t enough, Stemmer11 also has a few options for more explosive attacks. Give your magic missile a stellar appearance with a flash of lights that end up mimicking a piece of the night sky, or make the attack feel much more brutal with a burst of red sparks.
Most of the animations come with over twenty frames, which are meant to be used all together to create a smooth animation. But for those of you who enjoy tweaking the animation frames to look even more unique, these numerous frames mean you can create totally different skills from the same animation sheet! Create a barrier skill with the bubble frames on one sheet while saving the sparkles on the same sheet to slightly heal the user.
And since every animation comes in multiple colors, you could even use the same base animation for different skills! Use a yellow swirl to heal your party members and use the blue or green version to poison and damage your foes! Or use the different colors to signify different elemental damages for your skill where a random element is used against the enemy.
So if you’ve been needing some stand-out icons or want to give your special skills some extra love with custom animations, check out Stemmer11’s resource thread!
Have you ever made or seen a “I need this thing, otherwise I cannot continue working on my game!” type of request? While I understand that some elements can be crucial to have, there is no reason to have the lack of a resource restrain you from working on your project. In fact, the lack should not affect you at all - for the moment.