No Game Jam is complete without a set of knowledgeable judges, and these four are the pinnacle of the community. Let’s learn about the four individuals who will be judging the entries of the “Touch the Stars Game Jam.”
Drifty (from Driftwood Gaming): The Undisputed Master of RPG Maker First Impressions and Tutorials, Drifty has been working with the community for years on bringing their very best to the engine. (Watch Drifty on YouTube)
Teal (from Studio Blue): The Insightful Mistress of Level Design and Game Project Management, Teal pushes the community every day to learn the “why” behind development, teaching them to think critically. (Watch Teal on Twitch)
HawkZombie (from Twitch): The Charismatic Lord of RPG Maker Streams and Game Writing, Hawk provides an almost nightly place of relaxation and enjoyment for the community to just chill and chat. (Watch Hawk on Twitch)
Benny (from RPG Maker Cola): The Informative Voice of everything RPG Maker, Benny creates lasting connections between the community and its creators, giving the engine a worldwide presence. (Follow Benny on LinkTree)
Click below to read the full rules and how to submit your game!
Don’t own RPG Maker MZ? That’s not a problem! We’re offering RPG Maker MZ free to use through the end of July, long enough to make a game for the game jam plus an extra 8 days for you to learn even more about the new engine.
So download the latest version, make the game of your dreams, and show the world what you can do with RPG Maker MZ!
Whenever I start a new project, my first thought when seeing the world map tiles is “Nah, I won’t need that here”... if I want a world map, I’d probably parallax it to have it really fit the world I have in mind. But on the other hand, it’s a shame to just neglect these neat tiles, even if you don’t plan on having an actual world map. So let’s have a look at 6 ways to (mis)use these tiles!
For the past month, you’ve been hard at work on your absolute best game, one that will showcase the apex of your skills and the RPG Maker MZ engine. You’ve created assets, worked on maps, and struggled through events. You’ve had many sleepless nights, pushing yourself, your abilities, and your caffeine tolerance to their limits. But now your hard work has paid off…