How many games have you played where a spider enemy’s bite can poison your heroes, or a huge foe’s bodyslam causes stun? We’ve all seen states in games, but sometimes it’s tough to come up with different ones that really add to our battles. So let’s figure out four different ways we can use states to improve our battle skills for some of our default MZ actors.
This week’s Releaseday is jam-packed with inspired battlers and beautiful tiles made by two incredible resource creators! Additionally some of our preorder content has made it's way out as individual packs with some extra updates!
A common complaint about RPG Maker games is that many of them look the same since they use the default tiles that come with the program. There are a ton of ways to deal with that complaint, from editing tiles to buying brand new tilesets, but for this tutorial we’ll look at a simpler method: using tints and pictures to improve our games’ appearance.
It’s time to check out some more MZ plugins, and today’s creator we’re focusing on is Eliaquim! With plugins that make life easier for us as devs by giving us a way to change experience requirements for actors and plugins that can make our players feel like adventurers as they uncover a mysterious map, Eliaquim’s plugins are exciting to explore.
This week we’re diving back into MZ plugins with a look at Galv! Galv has been around making scripts and plugins for years, and now is creating for MZ. With a selection that includes audio and visual effects, on map changes, and event utilities, Galv’s got something for every type of game.