This week we’re taking a look at another prolific plugin maker, Casper Gaming! Casper Gaming’s MZ plugins cover a lot of different facets of development, from giving us a way to easily put our developer info onto the title screen with his CGMZ Game Info plugin to adding in brand new scenes like his CGMZ Encyclopedia and Bestiary! Casper Gaming has a bunch of plugins ready for us to use, so let’s take a closer look at some of them.
Cutscenes are a vital part of most games, drawing the players into the game’s story and giving them a break from the action of battles. But sometimes it’s difficult for new developers to get the ideas from their heads into the game itself, so let’s take a look at a few things to keep in mind while eventing cutscenes.
Now that RPG Maker MZ is out there, there are probably people out there that might have wished for a different style for the character sets. Don’t get me wrong, the chibis are cute and enable people to have a good workflow when creating them, but especially for games with more serious undertones, people could want something with different proportions. Today we have two artists to be featured and some additional honorable mentions!
Today we are going to have a closer look at characters – or charsets, sprites or character sets, as some people call them. There are some common misconceptions about how they work and some traps people run into, so we will use this chance to make sure they don‘t happen to you anymore!
In this week’s Resource Highlight, we’re jumping into the world of plugins! Sometimes you just want MZ to do something different than its default, and that’s where plugins come into play. From easily letting your players know what they found in a chest to creating battle action sequences that would put suplexing a train to shame, Visustella’s plugins give you a great place to start building the game of your dreams.
MZ gives us the choice between three different damaged frames for our sprites, which is great for some variety on a battlefield! But there’s so much more we can do with them if we just edit the sprites a little bit. So let’s take a look at how we can make a few new behaviors out of the damaged sprites.
With the release of MZ we’ve seen a resurgence of plugin creators making codes to take our games to the next level, so today let’s take a closer look at one of them! Caethyril’s MZ Plugin thread contains a bunch of incredible plugins that bring all new effects to your development process, from making adding new battle encounter messages simple to building a whole clickable menu out of pictures and common events
Thursday has arrived, and RPG Maker MZ has been out for a week! We all know you are hard at work on those games... or maybe you need just a little bit more. Well, it's release day, and a little bit more is here! Three new packs, from strong heroines, to the perfect score for a classic RPG, to a whole new set of windows, we're here to get that RPG Maker MZ game going!
“Welcome to our village.” “Welcome to our village.” “Welcome to our village.” “Welcome to our village.” Sometimes hearing an NPC say the same thing over and over can be boring. For players who are looking for some world-building or little lore bits, these one-phrase NPCs can be disappointing and cause them to even ignore all but the important NPCs. If you’ve spent hours creating these characters from nothing then you want your players to spend some time with them. That’s where adding in some extra dialogue can help. Instead of having an NPC say just one thing repeatedly, let’s look at a few ways to improve their comments.
It’s time for everyone who preordered to get started making their games, and for everyone who didn’t? What are you waiting for! We’ve extended the 10% discount to everyone who purchases for the first week after release! Plus you will still get a free copy of RPG Maker MV!
Congratulations, you’ve gotten your hands on the newest RPG Maker, MZ! With all its new features it’s tempting to just dive right in and start working on your dream game, but do your best to hold off on that right now. Whether you’re brand new to RPG Maker or a user who’s been around since the old days of 2k3 and XP, taking some time to explore MZ will improve your time playing with it. Here are a few things to do before starting your first big project.
For this week’s Resource Highlight, we’ll be looking at someone who’s done a little bit of everything. Materials by Haydeos! is a great thread to explore if you're looking for a little inspiration for battles and maps! If you own MV then you can use his great edits to take your game to the next level.